๐ ๏ธCustomize VCFs
VCFs contain LVC:Fleet setting for each profile. Customize them to your desire.
VCF files should be placed in /VCF/ folder see Assign Profiles on how to assign them to specific vehicles.
VCFROOT Attributes
<vcfroot Faction="LEO", Author="TrevorBarns">Determines if two clients profiles are compatible for peer override.
Example: setting all profiles used for police departments to "LEO" would allow one agency to use peer override another agencies sirens. This is what prevents fire sirens from being overridden.
๐HORNS/SIRENS Elements
<HORNS> and <SIRENS> are containers that can contain multiple HORN and SIREN elements respectively.
Name="AIRHORN"
Option="1"
ResidentString="SIRENS_AIRHORN"
String="OISS_SSA_VEHAUD_ETC_ADAM"
Ref="OISS_SSA_VEHAUD_ETC_SOUNDSET"
Bank="DLC_SERVERSIDEAUDIO\OISS_SSA_VEHAUD_ETC"
RumblerString="OISS_SSA_VEHAUD_ETC_ADAM"
RumblerRef="OISS_SSA_VEHAUD_ETC_SOUNDSET"
RumblerBank="DLC_SERVERSIDEAUDIO\OISS_SSA_VEHAUD_ETC"ResidentString
GTA V tone string that references RESIDENT.rpf file.
String
Tone string that references server sided sirens. (optional)
Ref
Tone audio bank reference for server sided sirens. (optional)
Bank
Tone audio bank name that loaded server sided sirens bank. (optional)
RumblerString
Tone string that references resident or server sided sirens. (optional)
RumblerRef
Tone string that references resident or server sided sirens. (optional)
RumblerBank
Tone audio bank name that loaded server sided sirens bank. (optional)
Option
Determines when this tone can be played: 1-Cycle & Button, 2-Cycle Only, 3-Button Only, 4-Disabled. (optional)
Fallback
Determines what siren should be played when using peer override and the other player is using a siren index that is greater than the local players siren count. e.g. playing 4th siren and the local player only has 3 sirens assigned. (Recommended)
โ๏ธ SIREN_CONFIG Element
*ToneID
Which index for respective tones (HORN, PRI. MANU., SEC. MANU.)
Airhorn_Intrp
Airhorn interrupt siren on activation, default behavior.
Reset_Standby
Siren resets to first index on toggle, default behavior.
Park_Kill
Turn siren turn off on vehicle exit, default behavior.
Local_Override
Override any server side sirens with client side sirens. (Must be enabled if no server sided sirens are used.)
Peer_Override
Override other players siren choice with select profile. (Recommend disabled if no server sided sirens are used.)
Rumbler
Enables rumbler/howler functionality (Requires RumblerString, RumblerRef, RumblerBank to be set.)
๐ฅ HUD Element
Default siren controller HUD display state.
1 = Auto: toggle HUD backlight with headlight state
2 = Always off
3 = Always on
๐Audio Element
Radio
Radio wheel functionality.
*_SFX
Button sound effects. (Hazards, Airhorn, Manual tone)
Scheme_Index
Button SFX audio scheme index from <SCHEMES> element.
Activity_Reminder_Interval_Index
Activity reminder settings. 'Off', '1/2', '1', '2', '5', '10' in minutes.
*_Volume
SFX volume to be used.
SCHEME element(s)
Name of approved SFX folder(s) as found in /UI/sounds/
๐ Menu Element - Permissions
Each element controls the access to a menu element.
Last updated
Was this helpful?